Free Attack Rework
Between Gods » Devlog
- Swords: Increased attack speed.
- Axes: Added a chance to inflict Bleed.
- Hammers: Can now charge attacks and have a chance to Stun enemies.

Skill Tree Adjustments
- Prerequisites Added: Unlocking a skin now requires at least 1 point in Speed. Speed requires at least 1 Attack skill, and Attack requires at least 1 point in Speed.
Frostbite & Great Master Shield Rework
- Both items now feature a chance to Freeze enemies upon hit.
QoL & System Updates
- Underworld Penalty Reduced: Falling into the Underworld now only costs 50% of your total coins instead of losing all of them.
- Stage Tracking: Cleared stages now show a visual "Clear Spot" marker to trace your path on the map.
- Merchant Double-Click: You can now purchase items from the merchant by double-clicking them directly.
- Tutorial Skip: The tutorial is now automatically skipped after completing your first fight.
Bug Fixes
- Fixed a draw-fight bug where the game broke if both the player and the enemy died at the exact same time.
- Fixed an issue where weapon durability was not saving correctly when resuming a game.
- Fixed a bug where enemies would continue attacking endlessly while in Rage Mode.
Files
Windows.zip 171 MB
18 hours ago
Get Between Gods
Between Gods
Punishing roguelite with parry-based combat.
| Status | In development |
| Author | Bitboy Games |
| Genre | Action |
| Tags | Difficult, Indie, Pixel Art, Roguelite, Unity |
| Languages | English, Spanish; Latin America, French, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Turkish, Chinese (Simplified), Chinese (Traditional) |
| Accessibility | Interactive tutorial |
More posts
- Parry System Improvements8 days ago
- Major Update11 days ago
- Quality of life improvements and item balancing12 days ago
- Parry system fixed & menu redisign12 days ago
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